AI Search — deep tour of GLM-5.2: benchmarks, visual builds, and where it slips · Open on YouTube →
Mo Bitar — the cost-efficiency case for GLM-5.2 (stays entirely positive) · Open on YouTube →
Nate Herk — runs GLM-5.2 head-to-head against Claude Opus in Claude Code · Open on YouTube →
Vaibhav Sisinty — GLM-5.2 vs Claude building the same 3D runner game · Open on YouTube →
Alex Finn — running GLM-5.2 locally for free with a Hermes agent · Open on YouTube →
Mehul Mohan — long-horizon focus, benchmarks, and a generated platformer · Open on YouTube →
Sam Witteveen — the metrics deep-dive, plus a pelican on a bicycle · Open on YouTube →
devis — installs GLM-5.2 into VS Code via Cline and builds a Snake game · Open on YouTube →
Pro Coder — the 1M-context pitch and a generated landing page (stays positive) · Open on YouTube →
AICodeBoss — full Cline-in-VS-Code setup walkthrough, step by step · Open on YouTube →
How I AI (Claire Vo) — sets it up in Cursor + Claude Code, audits a codebase · Open on YouTube →